The future of the Internet is closer, and weirder, than ever.
Machine learning generated content
That, though, is exceptionally challenging in the real world: remember, creating games, particularly their art, is expensive, and the expense increases the more immersive the experience is. Social media, on the other hand, is cheap because it uses user-generated content, but that content is generally stuck on more basic mediums — text, pictures, and only recently video. Of course that content doesn’t necessarily need to be limited to your network — an algorithm can deliver anything on the network to any user.
What is fascinating about DALL-E is that it points to a future where these three trends can be combined. DALL-E, at the end of the day, is ultimately a product of human-generated content, just like its GPT-3 cousin. The latter, of course, is about text, while DALL-E is about images. Notice, though, that progression from text to images; it follows that machine learning-generated video is next. This will likely take several years, of course; video is a much more difficult problem, and responsive 3D environments more difficult yet, but this is a path the industry has trod before:
Game developers pushed the limits on text, then images, then video, then 3D
Social media drives content creation costs to zero first on text, then images, then video
Machine learning models can now create text and images for zero marginal cost
In the very long run this points to a metaverse vision that is much less deterministic than your typical video game, yet much richer than what is generated on social media. Imagine environments that are not drawn by artists but rather created by AI: this not only increases the possibilities, but crucially, decreases the costs.
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Machine learning generated content is just the next step beyond TikTok: instead of pulling content from anywhere on the network, GPT and DALL-E and other similar models generate new content from content, at zero marginal cost. This is how the economics of the metaverse will ultimately make sense: virtual worlds needs virtual content created at virtually zero cost, fully customizable to the individual.
Of course there are many other issues raised by DALL-E, many of them philosophical in nature; there has already been a lot of discussion of that over the last week, and there should be a lot more. Still, the economic implications matter as well, and after last week’s announcement the future of the Internet is closer, and weirder, than ever.
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